So I’ve mentioned a few times that things have been quite busy around here. Too busy to work on the book and too busy to do much posting or sim flying. The reason is that next week the Glideslope household moves from the Philadelphia area to the Tampa area. So expect a change of scenery in real-world flight posts, and know that I’m looking forward to learning a whole new area and airspace. It’s not quite certain where I will complete my training. My CFI here just got a job flying jets (which is great news), so I need to change instructors regardless. My work will keep me coming to Philadelphia often enough that I could theoretically take the final cross-countries and check-ride prep here, but my gut tells me that will probably happen in Tampa and that I will probably fly out of Albert Whitted.
More important for purposes of the blog is the sim. I built it expecting to take it apart one day, and while it’s not a short job, it shouldn’t be too complicated. Tomorrow is sim deconstruction day, and I’ll take pictures. Mrs. Glideslope has been good enough to grant the sim space in our new home. It’s probably going to be a large closet, but that’s the advantage of such a small cabin (and this might also be the time where I abandon the projector in favor of a 70-inch front screen, if I can manage one).
So that’s the latest, and as always, thanks for sticking with the blog while posting has been light.
Went out to do a little maneuvers practice and pattern work. A really lovely morning.
Had a chance to fly this yesterday …
After building and submitting KSBD to the X-Plane Scenery Gateway, I’m now working off and on to fill another hole in the X-Plane default SoCal scenery map: KVNY Van Nuys. As with San Bernardino, I’m using only default objects in making this scenery in hopes that it will become part of future X-Plane releases. In terms of buildings, taxiways, and clutter this is a much more complicated field that KSBD. I’m chipping away at it, but it will probably be several weeks before it’s done.
Here are some preview shots. As always, you may click them to see them in a larger size.
I’ve been trying to track today’s activity at FlightSimCon, and one of the best resources I’ve found so far is Flightsimguy’s YouTube channel, where he’s streaming many of the presentations as they happen. Of note so far:
- PilotEdge plans to bring MANY more fields online in the Western US expansion, making it even more accommodating to GA fliers.
- X-Plane will be bringing new and improved “lego brick” scenery objects to WED for scenery designers, and even better, will be brining landmarks in places like Las Vegas, Chicago, and London that make those cities much more realistic in the sim. Both will be free upgrades, and both will happen this year.
- Ben, the chief coder at X-Plane, announced that they have the goal of making the minimum FPS in the sim for most users 60 FPS. Much of this work will depend upon continuing advances in the Vulcan GPU driver language, but over the next year they forecast continuing improvement in frame rates without loss in features.
- Perhaps best of all, it looks like Active Sky is coming to X-Plane. This is fantastic, fabulous, wonderful news.