Category: Custom Scenery


  • I’ve been working for some time on an Albert Whitted / KSPG (my home airport) for the X-Plane Gateway. I have a version complete , and I’m uploading it here in hopes that some readers might download it and test it out prior to submission. I’ve done truck traffic routes and ATC wind rules for…

  • Beta 4 of KTPA is available here. This revision adds correct placement of taxiway and ramp lighting. I have hand placed every single taxiway light for accuracy. Next step will be finalization of the terminals in turn. Note that you must be running X-Plane 11.1 to use this scenery.

  • Beta 3 is up and you may download it here. This version brings completed taxiway lines and taxiway line lights to the package. Next step is to begin working over each terminal in turn. A reminder: this beta requires X-Plane version 11.1 and will not run on 11.05 or earlier versions.

  • Here’s an update to the KTPA beta, with Terminal E roughed out well enough for use. This means all commercial terminals are in place, although I am likely going to replace Terminal A, which uses older terminal objects, next. Get the beta here. Note that it runs on X-Plane 11.1 only. No additional libraries are…

  • I’ve completed the first set of beta work for the KTPA I’ve been developing for the Gateway and am posting it here for use. Note that this is very incomplete, and a work in progress. The only thing that I would consider finished is the runway and taxiway layout, including the border taxi lines. The…

  • KTPA Roadmap

    I’ve had a few folks ask when Tampa will be ready. My answer is, probably a few months, as it’s a big field and I’m really trying to do it right. Doing it in all default objects also adds a bit to the complexity, as I try to find new ways to render real-world objects…

  • I forecasted that it would take months, and that’s still a correct estimate. But it’s coming along, most recently with quite a bit of progress on the Southwest Airlines terminal. Still much, much, much to do …

  • KSBD San Bernardino

    I’ve been very busy and not able to spend a lot of time on the website or in the sim, but one of the projects I did take on was creating X-Plane scenery for KSBD, San Bernardino. KSBD was the original default airport in X-Plane in the old days, it’s a big field, and it’s…

  • I took some time to record another airport design in W.E.D, this time Cal Black Memorial in Utah. The audio works well in this one all the way through, and I talk through how to add AI traffic and taxiways as well. Thanks for watching, and get out there and design some scenery!

  • The Saratoga is now in Dutch John, UT, as we prepare to do some killer fly fishing on the A stretch of the Green River below the Flaming Gorge Dam (at least, virtually). I designed scenery for this that’s been uploaded to the Gateway but it’s not yet approved. So speaking of that scenery, here…