After yesterday’s settings tests I was excited to try the sim in VR today. I loaded up at Palm Springs, which with my “daytime” settings yesterday was giving me about 50 FPS on the ramp and about 30-35 FPS at takeoff in the non-VR home cockpit.
Today in VR I was getting 70 (!!) FPS in the Oculus Rift with those same settings. I increased the objects to max, and was still getting 50-60 FPS. I increased the super sampling to 1.3, and was still getting high frames (40-50). I ended up with visual effects medium, max textures, 8xAA, shadows off, max objects, reflections low , parked aircraft on, 1.3 super sampling, and had no problem holding 40 FPS with spacewarp enabled. And this is with the vFlyte SR20, which also takes a few frames away vs. other aircraft.
Unbelievable. Total game-changer for VR in Vulkan, at least for me.