After yesterday’s settings tests I was excited to try the sim in VR today. I loaded up at Palm Springs, which with my “daytime” settings yesterday was giving me about 50 FPS on the ramp and about 30-35 FPS at takeoff in the non-VR home cockpit.
Today in VR I was getting 70 (!!) FPS in the Oculus Rift with those same settings. I increased the objects to max, and was still getting 50-60 FPS. I increased the super sampling to 1.3, and was still getting high frames (40-50). I ended up with visual effects medium, max textures, 8xAA, shadows off, max objects, reflections low, parked aircraft on, 1.3 super sampling, and had no problem holding 40 FPS with spacewarp enabled. And this is with the vFlyte SR20, which also takes a few frames away vs. other aircraft.
Unbelievable. Total game-changer for VR in Vulkan, at least for me.