Now that I’ve wiped the PC drive, reinstalled Windows 10, and upgraded to 64G RAM, I wanted to begin testing the new PC environment with VR. I’d also been reading about two add-ins for X-Plane 11: Traffic Global from Just Flight (payware), and the extended night lighting scenery download from the .ORG (donationware), and was eager to test them out. Finally, I’d read about some new configuration settings for Oculus Mirror (which I use to stream VR sessions from the Rift S) that apparently create a mirror more representative of what I see in the headset, and less likely to promote motion sickness for those watching, and wanted to test those settings out, too.
So, last night after the kids were in bed, I decided it was testing time. I loaded up the VFlyte SR-20 at KTPA (my custom airport model), activated Traffic Global, and went for a spin. There is a video below, including a random simulator crash at the very end. Not sure what caused it, but it was an X-Plane crash as the PC kept running. Regardless, early impressions are that my VR performance is better — higher frame rates generally, and smoother performance especially using Asynchronous Spacewarp. My impression of Traffic Global is that I’m very impressed. Great injection of real-world traffic , great models and animation, and no real frame-rate hit that I can see. My impression of the extended night lighting scenery is WOW! Beautiful, with lights all the way to the horizon, and again, little to no frame-rate impact that I can see — although I’ll do more testing to get a better sense of that. The image up top is a screen grab of what it produces, and again, here’s a video.
Oh, one final thing: for this video I just used the default Oculus Rift S headset and mic rather than my aviation headset. I think it worked really well, even if it doesn’t sound like an aviation headset. It’s certainly more comfortable.