A viewer was kind enough to gift me photorealistic scenery for a good portion of the world as a holiday gesture. I’ve been able to install most of it, and here’s a quick iPhone video below. As you can see, X-Plane is able to place autogen buildings and vegetation and lights ON TOP of photorealistic scenery, something that Prepar3D is unable to do. When paired with accurate street-level data / mesh and the World2XPlane objects and mapping, it’s a pretty awesome combination. Here’s a quick video illustrating it in SoCal. I tried my local field this morning, and it’s now an uncannily realistic experience flying into and out of my neck of the woods. Thanks so much to that viewer!

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