It’s been on my list for some time to increase the font size when you’re typing in comments. It’s now fixed, and the font is larger.
It’s been on my list for some time to increase the font size when you’re typing in comments. It’s now fixed, and the font is larger.
The weather in my neck of the woods has been consistently bad, or at least bad enough, that night take offs and landings (which is my next real-world lesson) have been off the books from a safety perspective whenever we’ve tried to go up. It’s been about three weeks since my last flight, and I realized today that I should be working a bit harder to keep to my aviation studies. So I decided to load up the sim and fly the PilotEdge I-1 rating, which is the ILS 20R arrival into John Wayne / KSNA. I’ve already completed this training, but it was a while ago, and I thought some instrument practice today would be good for the brain.
Weather at KSN was VFR with broken clouds around 3,000, so I resolved to take off and then look only at the instruments until I was at 300 feet on final approach (the real-world minimum is 255). Things went fine, I showed up in front of the runway where I was supposed to be, and it felt remarkably like real-world hood work minus the G-forces. So this was good, it felt like practice, and I think I’ll start to pursue the PilotEdge I ratings in earnest as a way of keeping my head in the game until the weather improves. Next up is a short IFR flight from KSNA to KCRQ. Here’s the KSNA 20R ILS procedure for those who are curious.
If you’re looking for a good resource of the airports available for X-Plane, one of the best I’ve found is APXP.info. It lists the default and user-generated airports for the entire world, organized by country and on a map. And it’s very current – my sceneries were added within a few hours of my posting them online at X-Plane.org. Very cool.
My third scenery design, this is 1K1, Lloyd Stearman Field in Benton, Kansas (formerly known as Benton Park). Named in honor of aviation pioneer Lloyd Stearman and home base to seven Stearman WWII biplanes and various other warbirds. I made this as a request, and hope it’s of interest to those simming in the Wichita environs. This scenery works with X-Plane 10 and 11, and requires:
Also note that the attached images reflect MisterX HD Airport and World2XP. To install simply download the .ZIP file, uncompress it, and add to your Custom Scenery folder.
I’m still learning my way with this, and am open to any feedback. This airport also took the better part of the day, so I don’t know that I will do many more requests (although I enjoyed doing this field and learned a lot). But as I create new sceneries for airports I sim at, I’ll continue to upload them here. Thanks.
I updated my post on getting started with X-Plane to include something I missed: the excellent Airport Environment HD package from MisterX. It’s a bit like REX Direct runway / taxiway / ramp textures, but it’s free.
Note: I’ll be updating this as I make changes to my system and as the X-Plane ecosystem evolves. Updated 20 Nov. 2018.
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As a former P3D user I am often asked “What advice do you have for others making the switch?” So I’m writing this little how-to in hopes it will help other P3D and FSX users at least get the most out of X-Plane, if not make the switch completely. So here goes. This list of steps is a version of my own experience with the switch. There are likely dozens of other possible ways to get started, but based on my experience in P3D and X-Plane, this is what I would do if I were to do it again:
So that’s the long version. The short version is:
A final few words on scenery. First, I know that coming from P3D and FSX some of this seems like a foreign language. This primer on scenery at AVSIM is very informative and will help you learn how things work in X-Plane.
So I hope this helps. I’ve loved X-Plane, and the one time I loaded P3D since I downloaded XP-11 I was left thinking, “Boy, I don’t miss this.” I don’t know if X-Plane 11 is for ever P3D and FSX user (in fact, I’m certain it’s not), but it is for me. It’s fast, stable, looks great, has very realistic flight modeling, and is supported by a massive community of people working together to improve it. I’m sold, and if you decide to try it out, I hope you enjoy it, too.
As in “After hours Closed Traffic,” which is a group of guys who have been flying on PE Saturday mornings (US) from non-towered fields for practice, and then finishing at a towered field with the controllers once they’re online. Today we took advantage of the Western Expansion, flying a number of short mountain fields before finishing at KSEA. Here are some shots showing what XP11 and xEnviro can do when combined with photorealistic scenery (that first one looks almost real).
In my real-world flight training I have a cross country coming up from KOQN to KMDT and back. A few mornings back I pulled out the charts, flight planner, and E6B flight computer and planned the flight using real-world weather, and then flew it in the sim with only paper charts and my flight log. Here’s the flight, and for simmers looking to learn more about VFR and VOR navigation it should be of some interest as well. As always, thanks for watching.
At a reader’s request I’ve designed a second custom airport for X-Plane, KMQS Chester County. Chester is a local field where I’ve done pattern work, and I think it turned out well as a second attempt at scenery design. You may visit the download page here if you’d like to grab it.
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