So there’s been something I’ve been thinking about since a sim flight the other day (KWYS to KGIC). And it’s that we really have come to a new state of realism and quality in flight simulation. Yes, the hobby has built upon itself, year after year, carried along by clever developers, advancing technology, and committed users. But after completing that flight — with real-world weather that looked fantastic, high-definition mesh covered with real-world orthophotos, in a simulated aircraft with highly realistic flight characteristics, all running smooth as silk on a PC that is already no longer the fastest ship on the block — I just kept thinking, “Wow. This is a golden age.” An age that produces videos like this, and airports like this …
… and screen caps like this …
I mean, are you kidding me?
Yes, there are hassles. P3D took far too much tweaking for my taste. And X-Plane needs better ATC and AI. But whether you’re new to this, or if you’ve been with it since the Apple II (like me), I think it’s true to say that we are very lucky to be here and now. This is a remarkable time for flight simulation, and the state of things for our hobby is only going to improve. I for one can’t wait to see what’s next.



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