Ivo

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Viewing 15 posts - 1 through 15 (of 18 total)
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  • in reply to: Final design #3844
    Ivo
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    9FC95504-351F-4B1A-974B-60287F14AD82

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    in reply to: Final design #3841
    Ivo
    Participant

    D807668C-FF72-47BF-AE7A-777B27D50C50


    It was great, but had to abandon it, the 3D printed parts are not strong enough and they warp.

    it would be nice in alu though, but that is beyond my skills.

    decided to buy one from  virtual fly.

    in the mean time my mip is almost done, waiting for the Flight illusion gauges,

    the Simionic G1000 is  already in place, just needs the ipads

    ivo

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    in reply to: Final design #3753
    Ivo
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    0F47B344-0DE8-4143-BBC4-DE5A026DFDAF

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    in reply to: Final design #3750
    Ivo
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    F05257FC-435F-4067-9867-D1C8FE8166DA

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    in reply to: Final design #3747
    Ivo
    Participant

    Half way there

     

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    in reply to: Final design #3699
    Ivo
    Participant

    Hi, thanks for asking, it’s on hold, I am on  vacation and not at home for a month.

    gonna adjust the design to make it more compact, the principle is working fine.

    since I do not know the real travel distance of the levers, took 90 degrees from idle to full, resulting in a gear ratio of 1:2 .

    is someone can give me the real travel distance of the levers of the baron 58 , that would be nice.

    ivo

    in reply to: Final design #3668
    Ivo
    Participant

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    in reply to: First VR thoughts #3556
    Ivo
    Participant

    Thanks for asking!

    all in all, it’s a bit getting used to, in slow turns, no problem, rapid turns , or on the ground taxi, more of a problem.

    in the  737,747, or MD no problem at all, they turn slow.

    the worse time I had in the glider, trying to follow the tow plane, o man, that was like a rollercoaster.

     

    also , stutterfree makes a difference.

    tried most of the tweaks, but some did not make a difference

    project lasso for me, leaving the first 2 cores out  , or using all 12 cores with hyperthreading enabled don’t make any difference.

    I now run at 4.7 Ghz fixed, and use only the oculus debug tool, supersampling to 2.0, and ASW to auto

    in Xplane world objects medium and AA the slider all the way to the left, so no AA, if I set it to 2 I get lags when turning my head.

    I can live with the poor resolution outside the window, but having trouble reading the gps, maybe a bendix stack or collins radios read better.

    next week the vive pro comes out, and with  a 70% increase in resolution this might be better, but you have to buy controllers and sensors also, making this a big investment.

    once the first findings come true we will know more

     

    in reply to: Starting over with curved screen setup #3470
    Ivo
    Participant

    IMG_2223

    A very short clip of the wooden construction

    and some more pics.

    the  enter post is part of the structure of the barn.

    ivo

     

    https://www.dropbox.com/s/cb8zuua9mfjkgr3/Bestand%2026-01-18%2016%2056%2004.mov?dl=0

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    in reply to: Sim almost finnished #3421
    Ivo
    Participant

    samenvoegen-metaal

    nieuwe-uitvoering-4

    I have te oportunity to move to a room where I can build a curved screen with a diameter  of 10 feet, so made a drawing of how It should be.

    construction will be in aluminum , just as the new shell.

    keep you posted.

    ivo

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    in reply to: Sim almost finnished #3100
    Ivo
    Participant

    Hi Alan,

    i printed them myself, on a Wanhao i3 plus,

    and in the bezels mounted a transparant plexy disk  that I made on my home made  cnc machine, but this cnc broke down,  so can not use it anymore.

    the gauges are from airmanager, I like them, but the monitors that run them are very old 15″ 4/3 monitors, and the image quality is poor,

    not part of your question, and of topic, but in the mean time desided to,move the pit, the room is so small , it is very difficult to sit comfy , hardly place for the pc’s.

    also the visual system with 100″ projector screen and 42″ tv’s is very hard to get right, it looks distorted.

    so planning forca curved screen and 3 beamer setup, in a yet to be made simroom .

    I love the dash, but far more complicated to build I guess, unless you go the path of all touchscreens?

     

     

    in reply to: Start building Cessna cockpit #2598
    Ivo
    Participant

    Thanks for sharing, very nice.

    Ivo

    in reply to: Started my build #2597
    Ivo
    Participant

    Some  update, monitors installed , and ceiling done.

    i hade 2 options , straigt ceiling and side pieces at 45 degrees, as per construction, or curved, i like it curved, so this is what I did.

    sorry for small picture, room is to small to get it all with a smartphone.

    https://www.dropbox.com/s/anu5nhl8ngawtg8/Bestand%2027-04-17%2018%2055%2046.jpeg?dl=0

     

    https://www.dropbox.com/s/j5ii7xgesvgkcxh/Bestand%2027-04-17%2018%2056%2018.jpeg?dl=0

    https://www.dropbox.com/s/k40u5zxtzsdf8h7/Bestand%2027-04-17%2018%2056%2032.jpeg?dl=0

    https://www.dropbox.com/s/bl8sfajhnnpml4j/Bestand%2027-04-17%2018%2056%2044.jpeg?dl=0

    ivo

    in reply to: Start building Cessna cockpit #2592
    Ivo
    Participant

    Hi Jeda,

    may I ask what you use for the glareshield top?

    in the video of the BFG he named it high density foam, but I can not find any of it hete in Belgium.It has to be something that can be bend en still strong

    ivo

    in reply to: Start building Cessna cockpit #2564
    Ivo
    Participant

     

    You might want to look at this post, I asked the same question about mouse rotary encoders.

     

    https://siminnovations.com/forums/viewtopic.php?f=25&t=520

Viewing 15 posts - 1 through 15 (of 18 total)