Richard Wolff

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  • in reply to: X-Plane Plane Maker Not Working #3437
    Richard Wolff
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    Maybe (ie, untried)  … just edit “tailnum” in the acf file.

    in reply to: Airfoil Labs C172SP Skyhawks now XP11-ready #3130
    Richard Wolff
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    Same problem with XP Realistic … insists that the window that Windows boots up on (my right window in the cockpit) must be the view straight ahead (0.00 lateral offset).  Therefore the software is currently useless.

    in reply to: Cessna 172 Instrument Panel #2931
    Richard Wolff
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    Under top level menu item “Standard”, select “Misc Objects”, and for each one you don’t want, click on the “clear” button.

    in reply to: Panel instruments #2913
    Richard Wolff
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    It’s not hard, at least in principle<g>.  Take a look at, for instance, ArdSimX.  You can find, or buy, little mouse encoders and hook them up to an Arduino board, use ArdSimX to create the software, and you have it.  Of course, you have to build something to hold the encoders while allowing you to see the gauges from AirManager.  I’ve proven to myself that I can do it, but I have not yet got encoders mounted, wiring hidden, etc.

    in reply to: I need some tips for the 3 screens setup guys #2881
    Richard Wolff
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    Brian … Yes, it’s off center.  I don’t understand the situation well enough to explain anything, but I can blather on and make a point or two.  First, as you are aware, if you set up the side windows so things look great as viewed from the center, say where bfg has his go pro camera, then the alignment when you sit in the pilots seat is not as good.  Conclusion, you can’t have it all.

    Secondly, and more to the point, if you set up the front monitor with zero offsets, and sit in your chair which is not in the center of the cockpit, and stare straight ahead, with, say, the plane parked on a runway centerline and pointed straight down the runway, then you won’t be looking straight down the runway (or at least I’m not).  I’m looking then at a point to the left of the runway, and thus, further out, that gaze goes off the runway and off into the hills.  That’s of course not how it works in real life.  But real life doesn’t put up close objects and distant ones all on the same plane 3 feet from your eyes.

    My screen is a 100″ one, which means 87″ across and the FOV of that display is set at 97 degrees.  That’s approximately 1 degree FOV for each inch.  Since I sit about 10″ from the center of the panel, staring straight ahead puts my gaze at a point that’s about 10 degrees offset from center of the projected image on the screen.  But I want to see down the runway when looking straight ahead.  Something has to give, so I shift the front screen laterally a bit. I’ve gotten up as high as 8 degrees.  Yes the prop is somewhat wrong.  Right now, I don’t mind.

    I tried changing the pilot location in PlaneMaker … it’s possible to do that (temporarily) with the DataRef Editor plugin in real time … and can’t find a better solution than that lateral 8 degree offset.

    Take this all with a grain of salt … it’s quite possible it is irrelevant or doesn’t make sense.  And I haven’t tried XCamera.

    Richard

    • This reply was modified 6 years, 9 months ago by Richard Wolff.
    in reply to: I need some tips for the 3 screens setup guys #2857
    Richard Wolff
    Participant

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    Regarding the (non-existent) “crosswind”, you might consider the following.  Load the default C172. The panel will be quite prominent and if your situation is like mine, clearly at an angle to my glareshield.  I then added a lateral angular shift of 5 degrees to that screen.  As a result the default panel and mine appear more or less parallel, and when I use C172 with my edited acf file, the world makes more sense.  This is definitely in the “if it works, don’t question it” category.

    in reply to: Cockpit high #2748
    Richard Wolff
    Participant

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    My panel is 17 3/4 inches (45 cm) high at the yoke and 46 inches (117cm) wide and of course it curves down at the top as you go to the sides.  At the center bottom there’s a “tab” 18 cm wide that sticks downward and will mate up with a central console someday.  So at the center, the panel is 23 1/4 inches (59cm) high.  (Note that this 59 cm is partly the result of standard construction material in the US of 48″ by 96″, and a quarter of that is 48″ by 24″; pieces that size are readily available in hardware stores.) It depends somewhat on the hardware you’re going to use and just how cramped you want to be.  A drawing from the web of a real C172 panel/cockpit gives a width of 100 cm and a height, floor to panel top, of 90 cm.

    in reply to: Distance and high ok for my Beamer ? #2728
    Richard Wolff
    Participant

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    The screen I have is a 100 inch screen. That’s the diagonal; the width is 87″ (221 cm). Center your cockpit where the center (left/right) of the screen will be and sit down in the pilot’s seat. You want a screen wide enough that you can’t see the edges when looking around in normal pilot posture. The front of my cockpit is only 3 inches/ 7.6 cm from the screen and yet I can see just a bit of the right hand side of the screen. For me a slightly wider screen would be better.

    For the projector, I’m using a short throw projector, Optoma GT5500. If your ceiling isn’t very high, you may need a such short throw device. Otherwise a more normal throw projector is less expensive. The bottom of my screen ended up 33″ (84 cm) from the floor. All you need of course is that you can’t see any sides when seated. It’s nicer if you can get enough space between cockpit and screen that you can access the back of the panel from that space. But a larger space requires a wider screen. Once you have all that determined, a simple scale drawing from the side will tell you where and how high you can mount a projector that will fill the screen and not hit the top of the cockpit. Then you can determine the projector type. You might find the web site “projectorcentral.com” helpful.

    in reply to: Optoma projector setting #2718
    Richard Wolff
    Participant

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    You can fix this. Go to settings, graphics, and adjust the various parameters for each monitor. Try these: main monitor 97 degree field of view, all other numbers zero. Left monitor, field of view 57 degrees, lateral offset -90, roll and vertical (pitch) 0. I set the flat offsets to 0 and -1.1. For the right monitor, FOV 57 degrees, lateral offset 90, roll -2 or a bit more, flat offsets 0 and -0.75.

    You’ll have to experiment with your particular setup and the numbers will change depending on whether you are sitting in the pilot’s seat, the co-pilot’s seat or standing at the center back (where you might put a camera). Sadly, for a perfect setup everywhere, you need something like those 270 degree screens with three projectors.

    Richard

    in reply to: Construction High #2717
    Richard Wolff
    Participant

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    That’s correct. I built a copy and it is 150cm high (59 inches in those archaic units), and 130 cm wide (51 inches). Those are outside dimensions. After a while, I stopped bumping my head on the entrance.

    Richard

    in reply to: Projector screen distance from cockpit #2510
    Richard Wolff
    Participant

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    I’d trust your 3d model. I’m in the process of building a sim with a 100″ screen. It’s not wide enough; I should have thought harder. This is with the front of the construction 2.5 inches (about) from the screen. 120 inches looks like it would just work. So I will either move the sim to the left and make things worse for the second seat, if there ever is one, or maybe I need some of those air vents!

    in reply to: Projector screen distance from cockpit #1676
    Richard Wolff
    Participant

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    The site projectorcentral.com might be helpful in deciding between projectors.

Viewing 12 posts - 1 through 12 (of 12 total)